Also known as Cascade:Yelllowin or Yelllowin:Cascade. [PLEASE READ ALL OF THIS!] (EPILEPSY WARNING- DO NOT USE TURBO MODE!) Instructions: Click anywhere on the screen (or press space) to lift the cube back up. The cube will fall from the top of the screen (There is only one cube, but it can change colors/colours when being pushed back up). -White cube: move it back up before it crosses the white line! -Cyan cube: Same as White but the line is closer. -Lime cube: Same as White, it slows your game down a bit when hit (useful!). It’s also optional to hit. -Red cube: Don’t hit it, or you lose. The game gets faster every lift! Bosses: Zenith (Gray/Grey): Moves the cube back up a bit. Atlas (Green): Speeds the cube up for a brief period. Zephyr (Sky): Like Atlas but also moves the cube back up. Dragonborn (Coral): Like Zephyr but reverses the cube’s gravity before speeding it up. Expatriated (Sunset): Makes your cube less visible. Remorseful (Beige): Makes your screen flash for a second to distract you. Inferno (Maroon): Moves the cube to a random position (above their line, of course) five times. Cube Styles are obtained through score milestones. Boss Variants change when you beat Inferno (The bosses loop!). There’s also Botplay! It’s in the pause menu. BP is obtained by defeating bosses. Gems are obtained every 5 score. Save and Load are in the pause menu, the same goes for Hazard’s Shop. To parry, you must hit a cube (red cubes too!) in the PARRY ZONE (while a boss is active too!). It deals double damage to bosses (if present). You can also Perfect Parry, but you must figure it out yourself. Boss Types: 1. Main Circle: Accessed by playing like normal. 2. Challenge Circle: Accessed via save codes (see below). 3. Secret Circle: Names aren't revealed, require secrets to be found. 4. Event Circle: Only discoverable in certain months (January, February, March, October, December), but can be battled at any time via their save code. Additional Challenge Bosses: Challenge bosses are usually harder than regular bosses (Except Luna and Sol, which is just a warm-up boss for those who want an easy boss fight). To battle them, you must use certain save codes that don’t affect your score. The save codes are the names of the challenge bosses. Challenge Bosses: -Entropy -Luna and Sol -Rapture -Fallacy -Phosphor -Animus -Luminary -Decay -Astatine -Bounden -Cannetille -Defection -Atonement -Retro () -Spectrum () -Ascendant -Avarice -Reprisal -Siren () -Infinity () -Antithesis () -Canopy -Automaton -Acquiescent / Willing Servant () -Fin :] -Obdurate -Sedulous -Fathom -Moonchild -Fortuity -Lunacy -Piscean -Kataklizm () -Cadaver/Mummis () -Usurious () -Analysis () -Inadequate () -Velocious -Hiatus -Blemish -Lumen -Laniakea -Empyrean -Arrhythmia () -Vulpine -Clairvoyant -Transgress -Xenograft -Perihelion -Penultimate -Surrogate -Thorn Event Bosses hint: In Saffron's Advisory, talk to Saffron(Click on them), and say 'Event'. SECRET HINTS: 1. ???????/??????? Secret Bosses: Hazard has something to say. Maybe he might mention it? 2. ?????????? Secret Boss: Maybe Expunged is still a challenge boss? 3. Betus 'Secret' Boss: Can't BELIEVE a rift can do that. Worst of all, now our SETTINGS are malfunctioning. 4. ???????? Secret Boss: Look for something blue and click on it. 5. Secret 1: the save code is pain 6. Secret 2: Door 30 7. Secret 3: v e s s e l enter 8. 'See Inside' 9. ???????? Secret Boss: Hazard wants you to do a few things. 10. ????????, ??????, ?????, ??????, ???????? Event Bosses: Perhaps Saffron set up an advisory in the More Menu..? Suggested FPS: 40 Tags (I’m new at this):
Made for THEZUE's 1.25k Game Contest. (Congrats on 1.25k!) Use Turbowarp if the project is slow: https://turbowarp.org/1191221119?fps=35 Version History moved inside project! Click ‘See Inside’ and find the sprite named ‘Versions’. In the code you will find a comment with the versions. Credits are now in pause menu. Sounds (that are not by Yelllowin) are close to 20% of the project (as proven by changing the sb3 file to a zip and uncompressing it), and that’s counting duplicate sounds too! That would mean the project is 80%+ by Yelllowin. Also, suggested bosses were redesigned by him (or rather, me) too! Be aware that Cascade is VERY laggy and unstable on low-end devices! Cascade Boss Suggestions 2: https://scratch.mit.edu/projects/1230319419 Shoutout to @Gclandestine, @Quazar7, @_LookAtTheStars_, @shadow_mitts, @Unknownly, and @_Azure_XD They found a secret, try to find it >:] Original share date: 23/06/2025 (June 23rd, 2025) (ignore the below date, that happened when I accidentally unshared Cascade) APRIL FOOLS 2026: https://scratch.mit.edu/projects/1298332512/