A minimalistic AI simulation, where two miniature bots play a game of tag. I plan on making more of these AI experiments (that'll be much more complex), so if you're interested, keep an eye out. Shared Neurons: === Both bots will run aimlessly about the map until they encounter each other. This is done through a constant neuron, that has no trigger. This neuron is very simple; 50% chance of turning left, 50% chance of turning right. --- Each bot has a small detective range, used for navigating the stage boundaries. When said range comes into contact with the edge, it triggers a reactive neuron that quickly turns the bot around until the range in no longer touching the boundaries. All reactive neurons cancel constant neurons while they're in effect. ; Red Brain: === Red is shortsighted and will take a extremely long time to find blue. When it eventually does, a very simple chasing mechanic is employed; the vision is split into to halves, and whichever side blue is on, red will turn to slowly. ; Blue Brain: === Blue is slightly more complex. Blue bears a similar system to red but reversed (drifts away rather than towards), but has an additional third vision zone in the center that, when triggered, tells the bot to perform a quick swerve in either direction. ;