Ok, so i made a 3d triangle maker, tried to add like, perspective instead of everything being the same size, and I have once again ran into the same problem i ran into several years ago, the one from my project "pls add collision to cube." I have no clue how to fix it, and the current UI is a mess, and—Oh, you want to know the controls? Ok here they are: wasd to move along the x and z plane, and , q and e to move up and down. Pyramid size affects the size of the cube(It was originally a pyramid but i thought it would be easier to test with a cube and couldn't be bothered to change its name). "A" to affect transperency, weird mode makes it weird and i have literally no clue why it does that maybe i solved the Reiman hypothisis and have no clue how to understand it IDK And debug outline mode doesn't render filled in size only the outline of the triangle as well as showing some variables. oh yeah focal length is pretty obvious.
Q: "How did you make this project?" A:GeoGebra, Wikipedia, and unluck.