Have you ever wanted to fly around with noclip cheats in the iconic counter strike map dust 2? Well, you might be pleased to find that I brought the map to scratch thanks to my 3D engine. I found the editor project for this sitting in my computer from back in March 2024. It runs efficiently under a lightweight 3D rendering pipeline which is comprised of no more than one thousand blocks. It even has baked raytracing, where more than a million rays have been natively baked into this map on Scratch, giving the scene a lively and stylized lighting. It's probably most playable on Turbowarp, where you may be able to get up to 60 frames per second. Can it run on Scratch? Certainly! But you will more than likely have to put up with less than ten frames per second. Thank you for reading, and I hope you'll like this project :) Play on TurboWarp to ease the soul: https://turbowarp.org/1192558795?stuck&hqpen&fps=60 Click the green flag WASDQE and Arrow Keys to move 969 blocks Counter-Strike 1.6 Dust II The BSP map is generated in Scratch from an .OBJ file of the Counter-Strike 1.6's Dust II