jjk oc i was talking about. i don't like how it turned out though so i'm remaking this. have fun with it until the new version comes out AD - movement W - jump S - fastfall M1s - heavy combo hold w on the last grounded m1 to jump after the dummy for a follow-up Q - E - Brute Rekka W (Not Implemented), S, or A/D for different attacks E (air) - Roar Splash Dive to the ground, getting stunned if you whiff E + S - Temari Toss a Temari. It can be hit by kanabo attacks The below are all related to her cursed technique, but their are no effects to it yet, just mechanics. R - Grapple (Aimiu to Dummy) T - Grapple (Aimiu to Temari) Y - Grapple (Temari to Aimiu) U - Grapple (Dummy to Aimiu) The following features are unimplimented and are being considered for the new version -Grapple with visible ropes -Grapple ropes snap on screen-wrap around, sending the target back for combos and such Coming in the new version -A domain, called "Mock Choir Assembly" -A passive that makes her faster with distance to the dummy, but she's also heavier -a bio, probably rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns