So. You've clicked the green flag. WHAT DO I DO SELECTING A MAP: First, select free play or progression mode and choose a map. Read the descriptions when hovering over a button. (An easy map is recommended for progression mode if it's your first time playing it YOU WILL REGRET IT IF YOU DON'T.) PLACING A TOWER: To place a tower, click the arrow in the top right corner to open the shop. Hover your mouse or slide your finger over an icon to see the cost and description of that tower. If you have enough money, click or tap on an icon to buy it. The shop should close. Click or tap the trash can if you don't want that tower. You will get a full refund. Drag it to where you wanna place it. If it's red, you can't place it down. WAVE CONTROL: To start a wave, just click or tap the button in the top left corner. Music will play the first time you've clicked it. Click or tap the buttons underneath it to auto start waves or change the playback speed. TOWER CONTROL: To upgrade or sell a tower, select a tower by clicking on it. If a tower's range is shown, that means you've selected it. Open the shop. You should see a different panel showing the stats along with an upgrade and sell button. Click upgrade to, well, upgrade. Click sell TWICE to, obviously, sell for about 60% value. EVOLVING: Once you've maxed out a tower, it's time to start evolving. Click or tap "Evolve!" to pick your evolution. Then select your evolution. MAKE SURE TO READ THE DESCRIPTIONS BECAUSE NO ONE DOES. FUSING: To fuse towers, you need a specific evolution called a Laboratory (Aura >> Support >> Laboratory). Once obtained, click "Show blueprints" to show all available fusions. Click "Fuse!" when you want to fuse. Once clicked, Click on all the towers you want to fuse. Click the checkmark in the top right to accept. Click the X to decline. Once accepted, a fusion should appear. Drag around to where you wanna place it. TECH TREE: In the tech tree, click on a square, known as an element, to select it. Click off of it to de-select it. If you want to buy it, READ THE DESCRIPTION and click on "Discover" or "Upgrade." DNA AND AUTOMATION: To get DNA, you need to get the 'Petri Dish' element unlocked first. Then, get the 'Microscope' element. You should get 0.002 DNA per second. You can earn DNA faster buy buying more elements. After buying the 'Microscope' element, you can get the 'Zeptoscope' which gives you 1 Research per second. SAVING AND LOADING PROGRESS: To save your progress, click on "File." It should lead you to a new area. Next, click on "Save as code." Follow the instructions on screen. Your code should be saved. To load your save, select your code by double clicking it or dragging your mouse over it. Then press ctrl c (or command c) to copy it. Next, go back in the game, press "File" and select "Load Code." Press ctrl v (or command v), then press the checkmark. You should see text that says "Code Loaded!" meaning your progress has been saved! :) EXTRA NOTES: - Click green flag 5 times in a row to reset progress. Free play exclusives: - All towers are unlocked. - Scrap and research are NOT collected. - Bonuses from the tech tree are not provided. - If you get FIVE MILLION DOLLARS, you win! :D Progression exclusives: - Waves are much harder. - Scrap and research can be collected. - Bonuses from the tech tree are provided.
CREDITS: Original idea of more towers by @SupremeCuteCat a lot of towers were inspired by him/her/them Link >>> https://scratch.mit.edu/projects/501908626/ The main part of the game + Warfame map: @warfame Background Music: Tobu & Itro - Sunburst Tobu - Candyland Tobu - Colors Tobu & Itro - Cloud 9 Tobu - Hope C418 - Moog City Sounds: Snippets and full sounds mostly from Pixabay with the rest from the Scratch library #All #Games #Trending #Amethystamber999 UPDATE LOG: v1.6.6 - Useful elements + more DNA production v1.6.5d - Click green flag 5 times to reset progress v1.6.5c - Saving DNA bug fix v1.6.5b - Clones bug fix v1.6.5 - DNA currency v1.6.4c - Saving tech tree bug fix v1.6.4b - 5 million dollars needed to beat the game v1.6.4 - Pierce tower v1.6.3 - Railgun + Infinity towers v1.6.2b - Evolution in progression mode bug fix v1.6.2 - Deluxe tower v1.6.1 - Atomic tower v1.6 - Tech Update II: FUSIONS!!! v1.5.6 - Heat tower + tower weaknesses v1.5.5 - Converter + more stuff in Tech Tree v1.5.4 - Mine Storm tower v1.5.3d - Boss spawning bug fix v1.5.3c - Tech tree buff v1.5.3b - Price saving bug fix v1.5.3 - More targeting options + bug fixes v1.5.2 - Targeting v1.5.1f - Description bug fix v1.5.1e - Unlocked evolutions bug fix v1.5.1d - Mine tower buff v1.5.1c - Selling tweak v1.5.1b - Button descriptions + small tweaks v1.5.1 - Saving v1.5: TECH UPDATE!!! v1.4.13 - Proper menu v1.4.12 - Support + Overcharged towers v1.4.11 - Knockback stat + Multimine tower v1.4.10 - Mine + Pulsemine towers v1.4.9 - Prism tower v1.4.8 - An end to the game v1.4.7 - Layered tower v1.4.6 - Wasteland tower v1.4.5b - Aura tower range effect v1.4.5 - Dizzy enemies v1.4.4 - Stun duration stat v1.4.3b - UI overlap fix v1.4.3 - Ice tower v1.4.2 - 360 tower v1.4.1 - Splash tower v1.4 - Sky Update! v1.3.8 - Ultrasonic tower + Sound tower fix v1.3.7c - Charge tower nerf v1.3.7b - Overlapping towers bug fix v1.3.7 - Antimatter tower v1.3.6d - Laser and Charge tower nerf v1.3.6c - Less lives on Colors map v1.3.6b - Layering + selecting bug fix v1.3.6 - Hexa tower v1.3.5h - Invincible enemies bug fix v1.3.5g - Damaging bug fix v1.3.5f - Twin and triple tower buff v1.3.5e - Strong boss nerf v1.3.5d - Laser and Charge tower bug fix v1.3.5c - Cannon, Missile, and Strike tower bug fix v1.3.5b - Pulse tower nerf v1.3.5 - Pulse tower v1.3.4c - Pressure tower buff v1.3.4b - Clear enemy selection v1.3.4 - Enemy portal v1.3.3 - Candyland + Warfame maps bug fix v1.3.2 - Better boss waves v1.3.1c - Candyland bug fix 2 v1.3.1b - Candyland map bug fix v1.3.1 - Map difficulties + map preview v1.3 - Maps! + Thumbnail change v1.2.10e - Ultra Boss nerf v1.2.10d - Fast Boss buff v1.2.10c - Range animation v1.2.10b - Quad tower firing animation tweak v1.2.10 - Pressure tower v1.2.9c - Knockout tower buff v1.2.9b - Move button redesign v1.2.9 - Rapid tower v1.2.8 - Double click required to sell v1.2.7 - Enemy info v1.2.6 - Knockout tower v1.2.5c - Electric boss nerf v1.2.5b - Commas in money display v1.2.5 - Strike tower + movable towers v1.2.4 - Charge tower v1.2.3 - Double tower v1.2.2 - Quad tower v1.2.1 - Missile tower v1.2 - EVOLUTIONS!!! + selling fix v1.1.4 - Stat fix v1.1.3 - New stat only for Laser towers v1.1.2 - Playback speed v1.1.1 - Wave fix v1.1 - Variety Update: Bosses and better waves v1.0.3: Settings v1.0.2: Mobile fix v1.0.1: Sound tower buff v1.0 - First release