WASD or arrow keys to move, hold Q to access the menu. double click the flag to make sure that auto-firing weapons don't leak another shot into your next attempt. (note: this game DOESN'T use the video sensing, ignore it) (in the menu, you just have cheats for now. select the weapon's number, and then tap Y to recieve it.) WIP just discovered how to have sprite specific variables btw woohoo
made all myself. MAIN GAMEPLAY IS FINISHED! GAME IS PLAYABLE!.. now for the sprites, story, and other stuff to make this clean. UPDATES: 1.2: -added grenade (explodes and does AOE damage) -added waller (build walls that last a few seconds to stop things from advancing) -added extra lives (can be earned rarely from killing bosses, raises you back up to full HP upon death with at least one of them.) -fixed swinglock overlap problem (each weapon has it's own now) -added level 5 stick aura swinging (spins around you at level 5 instead of swinging normally, works normally) -fixed stick forward swing problem with level 5 sword 1.2.5: -Changed game name (this isn’t a rogue-like you silly goose) -added arrow key movement controls for easier access -Added I-frames (invincibility after a hit, WIP, does not work yet)