The goal of the game is to join tiles together that are the same value. When two tiles combine, they become one tile that's double the value. As the title implies, your goal is to make a tile worth 2048 (Bluestar). Use the arrow keys or WASD to shift all of the tiles on the board in the same direction. Every time you move the tiles, a new tile will spawn randomly with a value of either two (Firestar)or four (Bramblestar).
Thanks to JeremiahMacDonald for all the programming, I just changed the sprites. Firestar- 2 Bramblestar- 4 Squirrelflight- 8 Leafpool- 16 Lionblaze- 32 Hollyleaf- 64 Jayfeather- 128 Dovewing- 256 Ivypool- 512 Alderpaw- 1024 Bluestar- 2048 Yellowfang- 4096 Mapleshade???(Not sure if I added this or failed at adding it, last time I played with the programming the whole game broke)- 8194ish (Tell me if you get her because the highest I've ever gotten is Ivypool :P) 100 loves! Thanks guys!