Project: Rewired - Changelog: 1.0.6 DEMO | The Optimization Update (Current) After 4 moths of development, the Major Update is here! - New Thumbnail desing. - New UI & screens Desing, inspired in Poppy Playtime 3. - Now with +3 Nights! - Massive Optimization: Reduced block count in use from 6.8K to 6.3K! - More bug fixes... - + Performance and stability - New Graphics, VFX, SFX and more! - A.L.F.R.E.D. temporal remove. - New settings in Settings menu! - 1.0.6F: This mini update corrects a major bug related to the progression of nights. 1.0.5 DEMO | The Fix Update - Internal Fixes: Complete overhaul of the game's internal logic. - Massive Optimization: Reduced block count in use from 6.2K to 5.8K. Smoother gameplay guaranteed! - A.I. Evolution: Enhanced logic for all animatronics for a more "natural" hunt. - Visual Refresh: Redesigned Game Over and Settings screens. - Secret Content: New hidden details added... (Check the code if you dare! ?). 1.0.4 DEMO | Rebranding & Quality of Life - New Identity: Game renamed from FNaF: Rewired to Project: Rewired. - Visual Overhaul: New designs for the Warning Screen, Main Menu, and UI. - Meet A.L.F.R.E.D.: Introducing your new AI Guy. - Settings Menu: Added toggles for Menu Music, Static Reduction, and adjustable Screen Shake levels. - Removed Scratch interaction in office, now he's working like the others. 1.0.3 DEMO | The Polish Update - Optimization: Size reduced from 80MB to 67MB. "Code Spaghetti" fixed. - Scratch Interaction: New "Surprise" animation. Scratch now physically enters the office and blocks the monitor. - Immersion: Added Screen Shake for shocks/jumpscares and smoothed out transitions. - Fair Play: Rebalanced Nano and Giga's AI; fixed layering/clipping issues. 1.0.2 DEMO | New Mechanics - The Roster: Scratch, Nano, and Giga are now active. (Tera remains disabled... for now). - Thermodynamics: New "Pro-Heat" and "Anti-Heat" behaviors. Temperature now directly affects animatronic speed. - UI Updates: New "Signal Loss" and "AI Movement" alerts. 1.0.0 - 1.0.1 DEMO | The Beginning Initial Release. - Hotfix: Fixed Cooling and Electroshock systems. - Fixed Left/Right panning audio issues.
Project: Rewired (before FNaS: Rewired) – Official DEMO Play on TurboWarp (Recommended): https://turbowarp.org/1194462806 Note: This is a highly optimized Scratch project featuring modular systems and a scalable design. As this is a DEMO, only one night is currently playable. The rest of the content is deep in development. Immerse yourself in ever-evolving terror. You are Evan Calder, the security guard on duty for Project: Rewired. In this reimagining of the classic survival horror formula, every night is a brutal test of strategy, reflexes, and cold-blooded management. ⚡ Key Features (In Development): Five Nights of Tension: The full release will challenge you to manage your tools like electric doors and vents while temperature fluctuations directly influence animatronic aggression. ⚠️ Warning: Only the most observant will survive. Can you endure the darkness without awakening what lurks in the shadows? The demo is just the beginning. The real nightmare is coming soon...