A fairly simple multiplayer engine with features like the ability to instantly join the game, player movement smoothing, and of course, infinite player support! Press T to chat! If nobody is online, you can ask your friends if they want to join. I put some comments inside to help explain the code, hopefully that helps if you get confused. There may still be some bugs, I'll do my best to fix them. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Code 100% by @finnagin5, concept from @griffpatch. The engine itself only uses about 300 blocks of code :) (MMO = Massive Multiplayer Online, a fancy way of saying "many players".)