Judgement: This stand is always analyzing and giving information to its user. -Ability 1: Judgement- This move is passive, during combat all NOTABLE damage it saves is charged up. Variant 1: Once damage is taken towards the user they can use one of two variants, v1 repels all damage back at the opponent which can be stopped UNLESS the attack was used maliciously. Variant 2: Once damage is taken towards the user they can use one of two variants, v2 heals the injuries, this only works if the injury could be lethal or a disadvantage in a fight. -Ability 2: Jurisdiction- This move is passive, if a person is very malicious/evil(like dio) they will be put in a domain like space, only 2 people(the user and opponent). for game purposes this will always work! Variant 1: Once the opponent is in this space they can select two options, v1 makes the opponent and user go into a 1on1 brawl, the winner walks out with their life. Variant 2: Once the opponent is in this space they can select two options, v2 lets the user and opponent on an unbreakable deal, the user and opponent can NEVER fight again, also the opponent can no longer use(if they have one) their stand lethally.
Ik ik its kinda bad Either me or someone whos interested will make this a game There are currently 2 moves with 2 variants, all moves from this stand are passive, this does not count for the user.