V2 IS OUT!!! https://scratch.mit.edu/projects/1195356305 —————————— 100% TV TIME CERTIFIED VECTOR OF ME, MR. (Ant) TENNA!!! OKAY, BEFORE PRESSING SEE INSIDE, READ THIS: ~Instructions~ Inside, you'll find a few different sprites - One, the Thumbnail - This, you can ignore!!! Two, a sprite with the full vector- This is limited, but I have included an example pose and an adjustable A-pose!!! And three, this is the BIG ONE - A sprite named TennaBot™!!! There's a few instructions inside, but here's a quick run-through. You can select 3+ different poses each for the head, arms, legs, and tie. There's a few presets inside the code, or you can make your own! You can also choose the X and Y coordinates of TennaBot as well as the animation intensity(or set it to 0) size multiplier, and animation offset(as TennaBot uses the timer, and having multiple Tennabots moving at the same time would be weird) Aside from one message used to delete all TennaBots on screen, TennaBot is entirely contained in one sprite, and is easily backpackable as well as 100% free to use! Just remember to give credit to me, @Mr-AntTenna!
Credit to our sponsor, the giant pillar of darkness that gives us all form! FEEDBACK WOULD BE APPRECIATED!!! I'D LOVE TO KNOW WHAT YOU GUYS WOULD LIKE TO SEE IN V2 WHEN I GET AROUND TO THAT!!! ( Oh, and a love, favorite, or follow would also be appreciated. ) Note I - TennaBot isn't actually trademarked. It's a joke, folks! Note II - There will be differences between TennaBot and the full vectors - TennaBot took some time to refine. Note III - ( Also, credit to Toby Fox ) Note IV - Note that the forever loop causes a slight flash between poses. This does not happen without a forever or repeat loop and the transition will be seemless, in fact, given you don't change the offset! Note V - TennaBot here is set to a 2x size multiplier. TAGS!!! #Tenna