If you want a smoother experience AND 3D-ISH GRAPHICS: https://turbowarp.org/1195114263?clones=Infinity&offscreen&limitless&hqpen&size=600x464 Pause the game to get a save code load the save code by clicking the screen when you start If you want to play on mobile: sorry. 1st player Controls: Run and Fireballs - V Jump - X or W Move - A and D Crouch (Even when small :) ) -S Ground pound(only when in air) - S air spin- W(in air only) 2nd player controls: Space sprint Down arrow crouch Left arrow goes left right arrow goes right up arrow jumps ground pound(only when in air) - down arrow air spin- up arrow(in air only and turbo warp for some reason) Over all controls: Start/Pause - Enter or P Menu Select - Space Bar Mute/Unmute - M World Select - B (works after the game is beat)
Thanks to @TTTEfanSQB . Like really thanks! Just click 2 player and get a 2nd keyboard(You need a 2nd keyboard. Nothing I could do.) Version 3.0.0 is a FULL REWORK of the game engine. It will be the exact same, but I'm just recoding better now that I understand this engine better. To make it clear, I give 90% credit to the original project, because I only added some changes. Play the OG to see all my changes. I will continue to update. EVERY CHANGE was done 100% by me. This took a long time. In order of time-consuming things: Adding the 2 player Changing Luigi to look different from Mario objects adding cool things You might notice that the colors are weird. That's because I wanted it to technically portable to NES, but things like extra tiles would be needed, slowing it down, bla bla bla. But technically, so the pixels size and NES color(colour) palette Also, I made lots of references to Super Mario World, Mario Movie, NSMB Wii, and other Mario games. Try to find them!