---------------------------- Main Mouse to select. Z for quick time events (sometimes X). Additionally, Z to block. Parries if well-timed. On the choosing screen, you can hover your mouse over a rabbit to upgrade them. Press V to increase volume. Resets to 0% if over 50%. ---------------------------- Side rant Guess who made a turn based combat game again!! Don't ask where Project 2 is, i'll have to remake it now.. Leave feedback as you wish; as long as you have a reason backing it! ---------------------------- Notice Bruiser Rabbit upgrades do not work yet. Encore is a placeholder ability. And it doesn't work, i think. All credits are listed accordingly. Note that not all listed games of origin are suitable for all audiences. (Subject(s) of concern: Lobotomy Corporation, Library of Ruina, Limbus Company, Changed.)
This project is large and may be hard to modify by others. This also means it may shred battery on low end devices. [UPD 26-02-05] "FPS Fix": Framerate smoothed out. Music: Twili: ILLI (from KAIMA) Organic: BLOOD (from VISION CREW's Deltarune) TLC: Limbus Company X Arknights - The Last Knight Puppeteer: Signal of Freedom (from LAMBDARUNE) and YOUR DESTINY (deltarune UST) The Roaring: Lifeblood (from VISION CREW's Deltarune), Heavy Footsteps (from Deltarune Ch4), The Moonlit Pinnacle (from Rabbit & Steel), Overture for the Witch's Heart (from DLC for Rabbit & Steel) and Woven Into a Spell (also from Rabbit & Steel's DLC). All/most songs can be found on soundcloud. SFX: Project Moon Series, Deltarune, and some base scratch sfx. Sprites: Rabbit & Steel (Traced for the main characters), Changed (for The Last Cone; OC Design. Changed is not suitable for all audiences), Deltarune (for both Spawn and the Titan).