The 4th and final game in the tower defense series... And this time, it definitely is insane... Let me know of bugs or if you want balancing changes. THINGS HERE ARE REPRESENTATIVE AND ARE SUBJECT TO CHANGE. please submit me towers and maps! https://scratch.mit.edu/projects/1196681130/ https://scratch.mit.edu/projects/1201891010/ I recommend playing on turbowarp for the best performance. ( https://turbowarp.org/1196027960?interpolate&clones=Infinity ) --[ CREDITS ]-- @warfame - Base tutorial @reenly - Triple, Sniper, Billionaire - Destroyer Domain @Lil_Woolfy - Guard, Planter, Flamethrower, Missile, Farm, Plasma, Big Cannon, Enhancer, Airstrike, Poisoner, Recycler - Asteroid Ruins, Mall of Mystery, The Big Bang, Hectic Highways, Psychotic Swamp, Universal Fallout, Chaotic Castle @831851 - Railgun - Preposterous Packaging, Pacific Plains --[ CHANGELOG ]-- 10/30 - V0.2.8 - Added a new turret, Billionaire, which deals more damage the more money you have. 10/22 - V0.2.7 - Added an overpowered turret, the Creation Cannon! Also moved strong turrets into a new tab to free space. 10/18 - V0.2.6 - Added a new turret, Melee. 10/16 - V0.2.5 - ITS MY BIRTHDAY! To celebrate, added a new turret, Party Popper! 10/15 - V0.2.4 - Nerfed railgun to cost 4,000 instead of 1,000, and its upgrades costs from 3,000 & 5,000 to 6,000 & 8,000. Also added a new map. 10/14 - V0.2.3 - Added Railgun, and Buffed Recycler to have a maximum health of 10K instead of 1,000 10/13 - V0.2.2 - Fixed upgraded turrets when you load not having the correct stats and not being able to sell them properly, and fixed enemy selection mechanics. Also improved saving and loading, but old codes will not be valid. 10/10 - V0.2.1 - Added a new map, Pacific Plains. 10/9 - V0.2.0 - Added Satellite, and a news button! 8/10 - V0.1.12 - Added recycler. 8/8 - V0.1.11 - Fixed visual bugs with loading, added a red border effect when you lose lives, and fixed a bug where clicking on a turret would sell it. 8/7 - V0.1.10 - Fixed some bases not loading the correct costume when loading in. 7/30 - V0.1.9 - Added poisoner, tweaked the saving system, and fixed airstrike not making sounds. 7/29 - V0.1.8 - Gave Big Bang a cash boost in the early rounds to make it actually possible, and added Airstrike. 7/28 - V0.1.7 - Added Enhancer, a shop page for special turrets, added a cash amount for destroying white & black enemies, and added Chaotic Castle. 7/28 - V0.1.6 - Added shop pages, mostly for clean up and for sandbox turrets. 7/28 - V0.1.5 - Added an alert for infinite waves, and fixed some bugs. 7/27 - V0.1.4 - Added a placement limit of 40 towers, moved Big Cannon, added discovering turrets, and added an alert sprite. 7/26 - V0.1.3 - Added Plasma and Big Cannon. 7/18 - V0.1.2 - Added Universal Fallout. 7/18 - V0.1.1 - Farm reload time nerfed, and removed the cash amount for destroying white & black enemies. 7/17 - V0.1 - Added Guard. 7/17 - V0.0 - Added saving and loading. 7/17 - V0.-1 - Added Psychotic swamp, and bug fixes. 7/12 - V0.-2 - Release for beta!