All instructions ingame right now, except for the fact that you can pause with p :3 Alterdimension Remastered edition early access 0.1.0 is here! I've been wanting to remake this game for a long time considering my improved vector art and programming skills compared to how I was with the previous game. (Archived version \/) https://scratch.mit.edu/projects/1196173390/ I've been wanting to get back into making more platformers since I released scratching it up, and I decided to remaster this game as I always was in love with the story line but cringed anytime I saw how BAD it looked lol (Hopefully) I should finish this one, unlike the other. I don't plan on stopping anytime soon, I already invested a week into this.
Credits in the main menu! Changelog: 9/12/2025 released 0.1.0: - Built open world engine, unlike the previous version which was a linear platformer - Built the first level - Imported text engine from spaceship engineer (old project) - Added background parallaxing - Added Void (they are definitely not relevant at all I swear) - Added placeholder music - Built leveldata encoder to store things like respawn point, what areas you can enter and exit from, etc - Added small graphical changes like a double jump flip - Made and added new BLIC intro :D - Patched bugs 9/12/2025 released 0.1.5: - Got home from Florida :D - Added level changing - Optimised leveldata (TOOK FOREVER TO DO) - Patched bugs - Added name code SKIP for when you don't want to hear the void yap forever