This text engine can be used in any of your own DELTARUNE fangames or anywhere else, but please credit me for the code (preferably in the project credits) The project comes with some of the portraits and all of the talking sounds, but the rest of the portraits can be found in the google drive link listed inside the project. In case you haven't played DELTARUNE... Press Z to continue dialogue, X to finish the dialogue quickly, and C to skip the dialogue altogether. This project was made with a DELTARUNE style game in mind, so it uses the same controls. I made most of it from memory lol so I have no idea how accurate it is but it's good enough :) You can tell me in the comments if i missed anything like extra controls! You can use this yourself by changing the conversation value list, the conversation number list shows which conversation the conversation value with the same list id is in. Same with the option lists. See more about options in the changelog.
Credits: Toby Fox (obviously) Changelog: Version 1.0 The original project, portraits, sounds, and a text engine. Version 1.1 Added Options. Options use the option_link list to change conversations. Empty options can't be selected. (Look at the code for more than a minute and you'll see what i mean) Version 1.2 Added the ability to hide the textbox if you run out of the correct conversation ids and hides the textbox on startup