A simple 3d telescope model that I made: -Rotate with WASDQE -Disclaimer: the depth sorting is not perfect
Thank you @TheLogFather for the shape fillers, triangle filler, raster quad filler, and raster triangle filler (didn't end up using it, but left it inside for my future use) Also, The organization of the code was based on @MathMathMath 's tutsorial and I also got the formula (x/z)*focal length and (y/z)*focal length to turn 3d into 2d from said tutorial. Lastly, thumbnail text rendered on flamingtext.com