Try playing on turbowarp here: https://turbowarp.org/1196475156?fps=40 Try next update here: https://scratch.mit.edu/projects/1198186683/ CONTROLS WASD/JIKL - move (your welcome, @be_sus) Q/E - cycle item spaces Z/C + click - place/eat bunny for health click - mine/destroy
Update Added: - Bunnies - Time - FPS counter - Deltatime - Menu - Music - Chunks (4 chunks active, each is 420x420) - Bigger world (840x840 rather than 100x100) - Health - more (main additions covered) CREDITS BELOW Idea of mixing old Legend of Zelda, Earthbound, Pokemon games-style with an open world sandbox game like Minecraft or Terraria, was created by me. Or, at least I didn't get this idea from anywhere else. While thinking of this idea, I searched deep for a game like this online, but couldn't find any. Thanks to @griffpatch_tutor for the base of the tile engine (I changed a bunch of it for it to work with my game) https://scratch.mit.edu/projects/725577493 Thanks to @O_Lobster for most of the art. Thanks to Daniel Rosenfeld (C418) and Rena Leine for the music. Thanks to @BetaAxle for the text engine, which I used to display the quantity of each item in the inventory. https://scratch.mit.edu/projects/12130112/ Inspiration taken from Minecraft (Mojang), Terraria (Re-Logic), OG Legend of Zelda (Nintendo), Earthbound (Nintendo), and more old Nintendo RPG style games.