See inside and select the top right sprite to calibrate the display Click on the sprites in the 3x3 grid to select. The display is a bit slow, but when you hear the "pop" sound the click is detected
I've copied the idea from @B1j2754's project https://scratch.mit.edu/projects/1195752697 but this project detects clicking on sprites differently Code and costumes by me (@nembence) Sounds from the sound library except the "error" sound which I made from "pop" with the sound editor The sprite clicks are detected using the bounding box bug: Scratch calculates a more precise bounding box when clicking on a sprite to highlight it on the stage, but somehow it's 0.5 pixel tighter than it should, and this changes the area in which the sprite can touch colors