Read Before Using! This is for the dungeon generator in the game. We will have premade dungeon rooms made in this program, and this is the program to make them. Right now it has no art. If you are an artist, please make some tiles and send them to me so I can add them into the creator. Updated to allow placing of enemies in a room. If adding new enemies, the costume name must have specifically " Enemy " in it. WASD or arrow keys to move around editor. Click to place a tile. 0 To open Tile Picker E for Eye Dropper tool X to export as a string - do this once you are done I to import your room to ensure it looks right (unessisay, but safe) O to open an example room You may draw the room anywhere on there, at any size (50x50 max right now, let me know if you want it bigger) and any dimensions. It can have walls and other things inside it if you wish. Doorways: These are necessary for the generator to work. Ensure you place them in the center of a doorway at the end. See the example room for reference. If you need to remove a doorway, use the remover tile, that has an x on it. Ensure the Doorway is marked as the correct direction. Make sure there are four doorways in a room, all of different directions. All this could change, but generally is a good standard. When Exporting- Choose a room type. Here are some examples: largeroom mediumroom smallroom pitstop bossroom entrance You can also create your own. Then copy and paste it, probably into the doc, but anywhere works.
Griffpatch for inspiration for some of the code. All else by me.