Roll New moves and use the number on the side to replace those moves, or click 5 or 0 to remove your new unwanted moves With 3 Points you can roll a ability that give you a special trait The white square represents whose turn it is, and if a different color means you have an effect on you On every move the first number is damge and the second is accuarcy !0! is 100 Some moves do other thing Powder skips your opponents turn Scratch causes your opponent to take 3 damage every turn Cough causes you opponent to take 7 damage every turn Hype Up doubles your attack Neglect halves you opponent attack Guard protects you from any attack Consumable heals you 20 HP Cure removes your current effect Ability list Obesity start with 50 more HP Sanitary prevents you from being effected from neglect, cough, and scratch Fearful causes your opponent to take 5 damage at the start of your turn Random Backup makes it so every turn you get a 25% of gaining a guard Double Trouble makes you start and your first move go twice Early Hype makes your first 2 turn have hype