Made on Scratch by @A_random_bro Remixed by @DS2022LRM Remixed again by @Perfect_Abyss The three are working together on advancing the project. Original game made by the Revolutionary Games studio (plz don't sue us). (This is just a test version there are some bugs.) How to play: You are a cell who must collect as many compounds as possible and try to dominate the planet Move your mouse pointer towards different compounds. Click on the DNA button once you have enough compounds to enter the cell editor. Then you must add organelles to change your cell and click ''Ok'' to exit the cell editor. You can also change the Patch you are in your planet.
Changes: - VERSION 0.6.3: - Organelles now consume and produce a certain amount of compounds that mirrors their in-game amount (except thylakoids and chemosynthesizing proteins - if they had their actual in-game amount they would be useless to to how quickly the cell consumes glucose) - Renamed "Organelle guide" to "Thriveopedia" - NPCs can now pick up enviornmental compounds. - NPCs added! (Credit to @Perfect_Abyss, not me.) - Holding G now toggles engulf mode. (only function to absorb mineral chunks) - VERSION 0.6.2: - Flagellum has a purpose now! (Adding it too early can kill the cell, too.) - Added phosphate, iron, and hydrogen sulfide chunks. - Added mucilage and slime jet - Turning speed has been nerfed in order to give cilia a use. - Compounds now take longer to spawn (because it kept reaching the clone limit, making mucilage unusable; adding this feature fixed the bug.) - Glucose now takes 20% longer to spawn with each generation. - Small change: The texture of metabolismes now looks less like sausages and more like the actual game texture. - VERSION 0.6.1: - Added functioning thermosynthase - Changed some art - Added more patches - Some resources (Like Iron and Hydrogen Sulfide.) only spawn in certain patches. - Thylakoids only work in patches with enough light - Added ATP, fixed (Some, not all,) bugs, and changed how fast you lose glucose, hydrogen sulfide, and iron. - You need at least 101 ammonia and phosphate to enter the editor now. - If you don't have enough ATP you die. - If you enter and exit the editor 20 times you win! Known Bugs: - Despite the fact that the mineral chunks are hidden from view after being engulfed. you can still engulf them and get infinite resources. - If you press space you can skip patches. - If you are in Abyssopalegic or Sea Floor and you go to the editor, compounds still spawn in the editor. [PATCHED] Future Updates: - Add more external organelles? [CURRENTLY WORKING] - Add the ability to engulf things (Mainly mineral chunks in this version.) ? - If the mineral chunks move on their own, ocean currents should be added? - Enemy cells? Credits: - Original game made by the Revolutionary Games studio. - Finally, thanks to for the original project Thrive 0.5.1. (Testing)!