⌨️ Keyboard Engine in Scratch A powerful and customizable way to detect keyboard input in Scratch! Perfect for text editors, games, input fields, and more. ⚙️ Settings ⏫ Wait for release Controls how key presses are registered: 0 – Every key press is immediately added to the pressed list. 1 – Keys are added to the typed variable only after release (prevents repeats). ⏱ Checks per second How many times per second the script checks for key input: Minimum: 1 Maximum: 1,000,000 (Higher values increase responsiveness, but may cause lag.) ⏬️ Caps lock (simulation) Simulates Caps Lock or Shift behavior (since Scratch doesn’t support these keys directly): 0 – Off 1 – Always type in uppercase ◀️ Broadcast [backspace] Sends the broadcast backspace when the backspace key is pressed. You can use this in your own scripts to remove characters or trigger actions. ✅ Usage Use the pressed list or the typed variable to capture and respond to key inputs however you like. Great for custom typing systems, command consoles, or menu navigation. ⌨️ Available Keys The engine supports the following keys: ? Letters: a b c d e f g h i j k l m n o p q r s t u v w x y z ? Numbers: 0 1 2 3 4 5 6 7 8 9 ? Symbols & Punctuation: [ ] { } : ; < > , . ? / | \ - _ = + ! # $ % & * ( )