its broken use 2.0 !!PRESS GREEN FLAG TWICE!! for some reason the sound breaks sometimes? pressing the flag more than once fixes the issue. pretty sure it's a scratch thing. Instructions are in the game as a sprite. comment if you find bugs I'm really happy with how this has been turning out! I'm planning to add skipping text with x, customizable dialogue portrait, fonts, papyrus moving his mouth, and the ability to toggle asterisks (since papyrus doesn't have any asterisk in undertale for some reason) Jul 18, 2025 - shared early since i want to show it off, but it doesn't have all characters it should or line wrapping. This uses one of @Griffpatches projects to find the width of a character. Later that day - redid fonts with @Griffpatches font tool. You can see it here -> https://utils.griffpatch.academy/ Jul 19 - migrated to list system to make customization easier, added z to advance through text. Jul 20 - Now it's really simple to switch between text box styles and sfx! Just add the costume/sound and set the variable accordingly. JUL 20 - THE TEXT WRAP IS WORKING! THANK YOU, WIKIPEDIA! Jul 21 - Now the settings for the sound effects are inside the text, separated by a pipe symbol. Eventually, this will automatically change the dialogue portrait to match. I'm also just now noticing that this is the most ambitious coding project I've done. Jul 23 - Fixed weird sound bug. Jul 24 - Dialogue portraits work now! Jul 25 - Dialogue portraits ACUALLY work now. Also, currently this only has undertale stuff other than the text boxes, so I'm updating that tomorrow. Also I want to say here that i'm not adding any stuff that might be too "scary" - from what i've heard, the TOS is really wishy washy. Jul 27 - All of the fan made counterparts of the fonts included in Undertale have been added! Now I need to make the cursive font from the newsletter... August 11 - Fixed bug where a the sound number would appear in red/ i really want all of this to be in one sprite but it's really frustrating AAAA #undertale #deltarune