A simple pathfinding project in Scratch using a flood fill algorithm. The goal is for the Cat sprite to find its way to a Baseball sprite (the objective). The path is built using 4 path costumes each one pointing in a different direction (up, down, left, right). The flood fill starts from the Baseball and spreads out to fill the entire stage. The Cat then follows the direction tiles step by step until it reaches the Baseball.
This project demonstrates basic pathfinding logic using flood fill.