WARNING: This game contains flashing images, please do not play if you are sensitive to these. DISCLAIMER: This project is very unfinished & is purely just a test at this point, there isn't even a name for it yet :skull: do not be disappointed with a far from finished project that barely has anything in it yet lol. Beware of bugs!!! Play on 60fps for better experience: https://turbowarp.org/1198557541?fps=60&hqpen WASD to move Space to dash/parry Yellow walls can be dashed through Get to the rift Entity guide: Wander - Has a 33% chance of appearing in a room. It will follow you and can be parried. Will stay until it is parried, even if you leave the room.
Inspired by: Grace, ULTRAKILL Music: Credits in project Update log: 2 Aug 2025 - Changed how wander is spawned & added thumbnail. Updated death screens. 29 Jul 2025 - Added another song & a variable that shows what song is playing. 26 Jul 2025 - Added music & room counter. 25 Jul 2025 - Death screens added & a parry flash effect. 23 Jul 2025 - Dash walls are back as well as a slight dash rework. First entity, Wander is here! 22 Jul 2025 - Added room transitions & lists to position rifts & the player's spawn location. Currently only three rooms. Dash walls removed due to bugs. 21 Jul 2025 - Added a level & collisions, altered dash visuals. Added subtle level shaking and special dash only walls as well as rift design. Removed enemies. Updated player sprite as well as directional rotation. 20 Jul 2025 - Release, empty map with enemies that can be destroyed by dashing into them.