WARNING: The story in this game may be a bit sad. WARNING: This game will not save your progress! FAQ: https://scratch.mit.edu/discuss/topic/343056/ Don't look at the comments if you don't want spoilers. Instructions are in the game. I'd rather not put the controls here due to spoilers. This game does have QWERTY and AZERTY support; you can press A or Q, and you can press Z or W, as needed. All areas are possible. If you suspect that an area is impossible, press S and D at the same time to skip the area. Be careful, though — you may regret this decision. It is possible that the game may lag or crash at times. I am very sorry if this happens, but I have no way to fix it. Simply have patience and keep playing, if you wish. There is a "secret" ending, which may be rather obvious to find. The secret ending is the bad ending. ===== KNOWN BUGS ===== The last area lags significantly more than the rest of the game. I may look for a solution. Sounds do not play in one of the endings of the game. I may try to change the sound; it must be the file type. ===== UPDATES ===== 3-1-2019 (Version 1.0): The game was posted. There are a few issues with the game that I listed above. It's possible that I won't try to fix them, although it would be great if I could find a way to decrease the lag. 3-2-2019 (Version 1.1): In order to stop the crashing, try dissipating (press A) if your character ever disappears. Thanks to @qucchia for helping locate a solution!
Haven't uploaded something in a while lol. I've been pretty much done with making Scratch projects for years now (kinda), but I've come back here from time to time to experiment or play some games I liked. I've been drawn to this game in particular for a while, and I wanted to help other people play this game properly by fixing a few things. ===== MAIN FIXES ===== - Colorless Sky rendering errors This is the main reason I wanted to make this fix-up in the first place. From what I can tell, Scratch's vector rendering, at some point, became unable to handle Colorless Sky's countless number of shapes in its visuals and just straight up didn't render the vast majority of them, making the ground in the level completely invisible (even when seeing reality) and making the level unplayable. I fixed this simply by just converting the level parts to bitmap images (though I had to do this through an external online converter and resize everything as Scratch's built-in vector/bitmap swapping would cut off parts of the level). - Game spawning you in the air with no ground (i think????) All I really knew what to do about this issue was just make sure I uploaded the project with everything properly set in order to ensure consistency when starting the game up, though I can't say for certain the game won't start up weirdly for anyone else until I actually upload it as of writing this. If you spawn in the air with no ground upon clicking the green flag, just click it again, I guess. Hopefully it doesn't happen, though. - Fixed a character animation bug that appeared near the end of the game For some reason, near the end, one sprite's rotation style wasn't set properly, leading the character to look like he was upside-down when he jumped. I just wanted to fix that cause it looked silly. The changes I made were very apparently few and minimal. I didn't feel like anything outside of these needed to be messed with, and any other bugs and glitches in the game I didn't feel were necessary to fix up (I actually like to speedrun this game sometimes so having glitches that don't make the game unplayable is a plus for me). Maybe in the future I can fix some other things or add some more stuff to this, but for now, I think it's good as is. I hope whoever comes across this gets the chance to play it, cause I think this game is really neat. All original Note and Credits can be found in the original project linked above.