@Will_Wam (never) loved!!! Original projects Part 1 ~ The Purple Land https://scratch.mit.edu/projects/626036599/ Part 2 ~ The Rocky Cave https://scratch.mit.edu/projects/686913252/ Part 3 ~ The Danger Zone https://scratch.mit.edu/projects/686913252/ Part 4 ~ The Golden Temple https://scratch.mit.edu/projects/697367120/ Part 5 ~ The Snowy Land original description yappity yapyapyap ———————————————————————— Hi all! It's me @hern1 and I'm presenting another good and cool project, Scratchy's Adventure! This is a series. Please don't spam comments like "Part 5 pleaseee", "I need part 5!". I need time to do it. So be PATIENT please. Get this on trending pleaseeeeee Turbowarp: https://turbowarp.org/626036599 LOVE AND STAR TO ADVERTISE!!! :DDDDD - Rules - » Use WASD or arrow keys to move. » Use the mobile joystick it you are on a mobile. » Avoid spikes and lava! » Collect fish! » Don't get smashed by the smasher! » Use the moving platform to move to another place. » Squish the slimes! » Collect keys to open doors. » There are BIG FISH! Collect them! A big fish is equals to 5 small fishs. - Credits - Thanks to @griffpatch for the tutorial "How to code a platformer game." Thanks to @griffpatch for the tutorial "Awesome number counters." Thanks to @griffpatch for the tutorial "CRAZY COOL JOYSTICK" Thanks to @amylaser for the small fish and big fish costume. Thanks to for the portal costume. The rest are all by me. now its time for my description: here's the tweaks: - game over system - death animation - slightly tweaked instructions (mild gore on one of the images, but it's a smasher, obviously) - checkpoints are now green flags for a more scratch aesthetic - grammar fixes (i think) oh god it's the tags section NOOOOOOOOOOOOOOOO also turbowarp link: https://turbowarp.org/1201405786 forkphorus (phosphorus fork): https://forkphorus.github.io/ phosphorus won't work forkphorus doesn't have the best performance it takes an extra .00005 seconds to enter the next room in fullscreen, and scratch is slightly slower in fullscreen. also arrows are off in forkphorus
as easy as ever, will fix the grammar on the actual levels when i can griffpatch for sprites of scratch doing the videogame character death pose v1.0.1 (ver.major.minor): Fixed bug where song overlaps with one another when continuing after a game over v1.3.3: new checkpoint sprite. grammar fixes to the (not) helpful text that guides you. new timer of 300 seconds, kinda like super mario bros. you get a bonus for the time remaining (10 x time left) and how many lives you had when entering the portal (100 x lives left). the instructions are updated to tackle these now. you have cheat codes too, but if you want to know what they are, uhh, see inside. or try guessing them. (1% chance you'll guess them yourself). press y to pull up cheat menu. v1.3.4: removed a cheat due to it not working correctly my personal highscore: 8300