Coding and coding in scratch for 2 years and i am happy i am part of this for so long! I am also happy to announce that V4 of this engine is finally out! Controls: 1:Sonic 2:Tails 3:Sonic & Tails 4:Jimmy 5:Knuckles C: Enter Pause-Menu Right/Left Key: Move Z:Jump Down arrow and spam Z: Spindash (Sonic) Up arrow and hold Z: Peel-Out (Sonic) Hold Z in air until touching ground: Drop-Dash Press X in air: Insta-Shield (Sonic)Press Z in air: Double Jump (Tails)Hold Z in air: Fly (Jimmy) Up arrow and hold Z: Moto-Boost (Here you will see new stuff that will be added to later versions, they are in their testing phase)
Engine: tomicool, hahsamian, Sonicthescratchhog12 Sprites: SONIC TEAM, Notsodevy, Deltaconduit -----------------------------Changelog--------------------------- V.1 Release: -Playable Character: Sonic -Rings -Ring Monitor -Yellow Spring -Motobug -Spikes -Elemntary Shields -Checkpoint -Giant Ring ------------------------------------------------------------------------- V.1.5 Item Expansion Update: -Diagonal Spring -Bumper -New abillity: Stomp -Sign-Post -Moto-Bug movement fix -Water + Drowning System ------------------------------------------------------------------------- V2 Swifty Genuis Update: -Changelogs added -Speed Monitor -New Abillities (Sonic): Peel-Out, Drop-Dash, Double Jump, Insta-Shield -Playable Character: Tails -Sign-Post Shield Fix -Playable Team: Sonic & Tails -Lowered Sonic's walking frames from 12 to 6 -Lowered Sonic's running frames from 8 to 4 ------------------------------------------------------------------------- V3 A Super update!: -New Sonic & Tails Team Sign-Post -Water Splash Animation -Water Color Customization -Re-Newed Moto-Bug Sprites -Sonic Origins inspired Pause Menu -When you lose rings, you can now pick them up! -Playable Character: Jimmy -New Super Monitor -Air Bubbles -Customizable Player names in HUD sprite -Camera moves now when looking up or dowm ------------------------------------------------------------------------- V4+ Big Update!: -Idle/Pause Animation -Push Animation -More Idle Frames for Super Sonic -Screen can shake if turning super -Moving Platform -New Character: Knuckles -Emote System + Emotes -New custom sign-posts -BG now moves to velocity (changeable of course) -Badniks now drop Animals or Rings -New Drop-Dash Animation for Sonic -New X Cam Lock -Boss Fight -Chaos emerald hidden in map -Chaos emerald counter -Monitors/Extra Objects now in one sprite -Small Bug-Fixes -Super Sonic Idle Frames are now 1 again because it was very very laggy and messed frames up