Press Z in order to jumpPress X to shoot your weapon or hold for rapid fireHold C to lock into place for precise aimPress V to dash forwardPress Space to change your weapon during battlesPress R to reset the current levelPress P to pause the current level
this is a reimagining an unused king dice miniboss called Card, the unfinished boss had no hitbox and the fight was basically tetris. this is my take on the fight, sorry for not including tetris. (maybe in the future i'll add it?)