locking objects position and rotation, adding ellipses/hyperbolas to the playground (press e to enter editor and space to leave it, hold d also if you don't want to spawn it) "only" 3000 blocks added efficient hyperbola renderer btw. //More Below// (The editor doesn't work right now) https://turbowarp.org/1201684726?fps=60&hqpen System of two Conic Equations looks like this: Ax^2 + Bxy + Cy^2 + Dx + Ey + F = 0 Gx^2 + Hxy + Iy^2 + Jx + Ky + L = 0 this means the formula can also give collision points candidates for parabolas and hyperbolas, making games with wacky terrain easier.
Quartic equation solver by: https://scratch.mit.edu/users/dfx-test/ Polygon-Polygon collision response engine and Quad-Tree Algorithm: https://scratch.mit.edu/users/Ricky-Jan/ (@Ricky-Jan) System of two Conic Equations was made by me (I couldn't find someone doing that in scratch, but also in forums) I used ChatGPT to find out about determinants of 4x4 Matrix and what it should look like for the system of Conic equations. I used python with SymPy library with extensions: symbols, expand, collect, simplify, factor I reduced quadratics put into the 4x4 determinant matrix into depressed ones to make it 2 to 3 times smaller #All #Simulations #new #trending