Stats: HP- Self explanatory MP- Self explanatory Strength - Modifies weapon damage Defense - Reduces damage taken from enemy Strength attacks Wisdom - Modifies magic/skill potency Magic Defense - Reduces effectiveness of enemy magic attacks and skills Agility - Determines turn order Every party member gets to equip one weapon and three trinkets Every party member has a set of 2-4 unique spells and skills exclusive to them Weapon modifies main attack Trinkets provide various effects, some may grant the user access to a new spell Every party member gets a normal attack (if they have a weapon equipped), set of spells and skills, and a passive ability. Your party takes turns with the enemies performing actions. Enemy attacks will put the player in a dodging minigame, where if the player gets hit, they will be Crit with increased attack effectiveness, if they dodge then they will take normal damage.