LITE EDITION You must have a savecode from beating part 3 to play this game! This is part 4! To play part 3, go here: https://scratch.mit.edu/projects/1187237630/ Go on a brand new Goomble filled adventure and maybe make a few friends along the way! Controls: Everything can be done with mouse. 100% mobile friendly. There are additional features such as using keyboard to nickname Goombles, and arrow keys to navigate comics. If you are having trouble loading, try playing the LITE edition: https://scratch.mit.edu/projects/1086105211/ Tips: Pepper > Oil > Chalk > Pepper GoombOS does not work like a pokeball. A wild goomble must be afflicted by GoombOS and then knocked out. You have to level your Goombles manually in the party menu by spending Aetus. Notes and Credits Notes: Saving on mobile is a bit tricky since it isn't easy to copy text from a list. I recommend either doing "select all" and then editing the paste to remove all the extra words you copy, or if your phone allows for raindrop selection to make sure the right raindrop is past the "..." before you copy (I click and drag the raindrop down to get it to clip to the end). On desktop, simply double click the text in the save code to select it all. I strongly recommend verifying your saves while your getting used to using the system. Even if your initial paste is verified, if you store it in something like Google Docs or Microsoft Word there's a high chance their automatic formatting will corrupt your data. Try to store your save somewhere like a .txt or .csv. It might save alright to a Google sheet if you don't have access to local data on your device. Be careful if where you're saving has a character limit. Difficulty: Goomble Gurt 2 is a bit challenging compared to other monster collecting games. While often these types of games encourage you to use whichever monsters you like, you will often have to change up your team to pass challenges here. If you are getting frustrated with the difficulty or are just here for the story, you can toggle Easy Mode in the settings menu. This won't make the difficulty trivial, but it will probably help a lot. Online interactions: No nicknames or plain-text can be sent over online, and any Goombles traded will not keep their nicknames. This is to prevent sending messages over the cloud.
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