ᴡᴇʟᴄᴏᴍᴇ, ᴄʏᴘʀᴜꜱ. [ ⎯⎯⎯⎯ ᴛʜᴇ ʟᴏᴜᴠʀᴇ ᴄᴀꜱᴇ ꜰɪʟᴇꜱ ⎯⎯⎯⎯ ] - ᴄᴏʟʟᴇᴄᴛ ᴇᴠɪᴅᴇɴᴄᴇ - ᴀꜱᴋ ǫᴜᴇꜱᴛɪᴏɴꜱ - ꜰɪɴᴅ ᴛʜᴇ ʀᴏʙʙᴇʀ ɢᴏᴏᴅ ʟᴜᴄᴋ. [ ⎯⎯⎯⎯ Instructions ⎯⎯⎯⎯ ] Do a favor for me and double-smack that flag. Thanks Click the box to advance the text. Once the game has started, click arrows to pan around the room. Click on any items or things you think may be suspicious. To talk to the suspects, click on them. At the bottom, there will be a "talk" and an "observe" option. Select one; if you did not mean to click on them, click the 'X'. Suspect references can be found under the red book with 'Suspect Refs' on the cover. Collected evidence will be found under the blue 'Evidence' book. When you are ready and you think you have enough evidence and proof, click 'Interrogate'. It doesn't matter how much evidence you have, the game doesn't read that; but if you think you have enough evidence to make an educated guess, you can whenever you'd like. You will then pick one suspect to interrogate. You will interrogate that person, and then in an upcoming project I'll release the results! :D also sorry it's not all together... but hey! That gives me more time- I mean makes it more fun! ,:D Lol have fun y'all :]
Small device? Play this on Turbowarp instead: https://turbowarp.org/1202565051 The Trailer: https://scratch.mit.edu/projects/1227823309/ Part 2 is in the works! If you enjoyed this project, please leave a heart, star and follow! It means a lot to me; I worked really hard on this so thank you! Update: Thank you to everyone for all your support and the encouraging comments! It really means a lot to me, so thank you <33 'Nother Update: 140 views?? :0 DISCLAIMER: There are a few bugs in the project that are beyond my ability to code to solve; I am very sorry for any inconvenience they cause you. ToT Art by me Font and text code from @griffpatch's tutorial (on yt) All other code by me Music: "Lightless Dawn" (trimmed), "Reawakening", and "Ghostpocalypse - 7 Master" by Kevin MacLeod A big thank you to and for doing the voice acting for this project! Time taken for this project: ~ 5-6 months