After storyboarding for a few months and making a dev plan (something I do not do often), i have came up with a concept of Light Knight 4, gameplay and story wise. now I just need to do it. actual timeline in notes and credits.
dev timeline August - September - mostly creating a functioning menu and engine, and a little sprite work October - stage and background design, code first boss November - short demo (hopefully) create cutscenes and code enemies December - implement cutscenes and finish coding bosses January - February - work on/implement the soundtrack March - release version 1 (hopefully) April - June - fix any potential bugs and add more stuff that is suggested