Press Space to launch the ball at the start of the game, after losing a life, or after completing a level. Use your mouse to move the paddle. Hold left click to make the ball move at double speed. Break the bricks with the ball. Upon breaking all the bricks, the game becomes more challenging. Break all the bricks in a level without losing any lives to get an extra life.
I made this game over a decade ago on December 07, 2014! Back then I was just a kid getting into programming, so the code was very messy and had some ridiculous hacks like making a list of multiples of 28 to detect when the bricks were all destroyed for some reason. Now I've learned much more and thought I'd try to make some improvements to the code and the game. I improved the ball physics the best I can, I think they're at least passable now and more enjoyable than the original version. I'm planning to continue working on this game. Next things planned are a non-variable score, life, and level counter! I'm also interested in trying to get this to run on the 3DS with the Scratch 3DS project made by NateXS, but some changes will need to be made to accommodate that. Update: Instead of variables, game info is shown through sprites. Added a title screen, improved the animation that plays when a brick is destroyed.