AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch Q - dash (can be held and changes first m1 for a short period) F - judgement cut thing (can be held) E (tap) - thing E (held) - cool thing E (S) - judgement cut ah thing (can be held) E (air) - slam G - ult move ig (place holder impactframes) V - idk what to name this V (air) - looks like a vergil move ngl - stronger if you are closer to dummy rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns 0 - mute music
borrowed some slash vfx from @bestchoi22