Have you ever wondered what lies beyond your world? Welcome to Paper Mario: Tear In Reality, the sixth game by the Scralaxy Team! Please report any bugs in the comments. ◄⌈⋯⋯⋯⋯⋯《✤》⋯⋯⋯⋯⋯⌉▶ ⫸ Controls: • Arrow Keys to Walk • X to use Hammer • C to jump • Z interact • V to skip cutscenes ◄⌈⋯⋯⋯⋯⋯《✤》⋯⋯⋯⋯⋯⌉▶ ⫸ Credits: ▸ Nintendo for inspiration. ▸ The Scralaxy Team. ⫸ Musical Credits: ▸ Nintendo for various tracks ▸ File Select - New! Paper Mario [Concept] - by Adel Almas | youtu.be/cm3dUz3Isgs ⫸ Dev Notes: While Shy Town technically exists, it exists in an EXTREMELY unfinished state. If possible, the team should discuss the plan with the town from here. Here are some notes for anyone who's going to flesh it out: -There are two unused objects, being the door and the dialogue activator. The door will turn when the fisheye effect is applied. The dialogue activator , though it currently has no functionality, should be a versatile way to activate dialogue within a certain radius. Both will be extremely helpful. -The radio in the house should have at some point have the dialogue activator applied to it. Sorry this update took so long. I'm happy to finally be passing the baton.