v0.1: made the working grid system don't ask me how much time it took to make the *almost* perfect hexagon costumes v0.2: mover v0.3: added more cell costumes and pushing (buggy) had to remove animation +.1: fixed pushing and added rotation made the hexagons perfect using penguins v0.4: added fast rotators and music +.1: i dont know how to make generator, but i decided to add a get cell in dir block to help with that v0.5: made the background black, made different textures for the fast rotators and added 180 rotator v0.6: fixed trash cell and enemy cell also please add cell animation v0.7: switched everything to pen and made the immobile, slide and 4-way work +.1: added animation (no rotating animation, just movements) v0.8: added snake costumes v0.9: added axis to help people understand the grid system, v to show/hide v1.0: added rotation animation (kinda buggy) and thumbnails +.1: added rng rotators +.2: immobile is now inside of the unbreakables list (cannot be moved or rotated) v1.1: fixed rotating animation and added 360 rotators changed the lists v1.2: added the snakes cant be rotated like in cmmmv2 v1.3: made generator work v1.4: added disabler +.1: now disablers cannot be disabled v1.5: fixed the bug (or at least i think) v1.6 added imm mover v1.7: fixed mover bug (fr this time) turns out i just stupidly put the wrong block also fixed moving disabler rendering bug v1.8: added slow mover and imm generator v1.9: added imm cw rotator