KNIGHT CONTROLS --- Q for starstorm W for swords E for box splitter R for sword hallway T to increase sword ring size Y to decrease sword ring size A for spiral sword hallway S for soul dice D for unused dart attack F to toggle sword ring G for soul dice finisher H for final attack SOUL CONTROLS --- Arrow keys to move ENTER to attack when fight button is there Get either HP to 0 to win
This is an upgraded version of one of my previous projects, some code was reused but most is completely reworked. Credit to The Spriters and Sounds resource for most of the assets, and the Deltarune Wiki for most of the Knight animations. Credit to Toby Fox for Deltarune.