WASDEQ to move Arrows to turn 2037 blocks bruh > > Credits: "-Rex- tri fill improved" by @Chrome_cat and @-Rex- > > Notes: What is new? - The code is more organized - Collisions (to an extent) - Lighting - Back-face culling - Tri-Tri Clipping https://www.desmos.com/3d/sn9po5rnfn Next I will add: - A obj importer - A meshing system - Custom lights (you can set their brightness, color, range, and position) - And last, I will have to cut down on blocks, because I fear scratch might crash the next time I click see inside.