Welcome to Switch, a platformer where, rather than jumping, you reverse gravity. WASD/arrow keys to move Space to switch gravity. Press R to reset the current level, resetting you to the left side of it, useful for if a collision glitch happens. You can switch gravity either when on a platform, or when mid-air, but only once (the mid-air option was DEFINITELY an intended feature and not just a bug I ended up deciding to just turn into a feature uhh-) Currently, this game can only be played on PC. I may add mobile controls later on though. All levels have been play tested, and are possible. Currently, there are only 10 levels, but I may add more in the future. Alternately, you can go inside and make a remix, replacing the levels with some of your own (just make sure they start and end in the same place, to avoid glitching, the project does have automatic rotating for this). Using the editor is as simple as clicking where you want the tiles to go, and clicking again to remove them.
Special thanks to Griffpatch for the tutorial for the tile-based platformer I based this on. This game still has a few bugs to do with collision. Don't know why it happens, but oh well. If you happen to come across any other glitches apart from the collision ones, let me know. I kinda made this in a day, so probably missed a few things tbh.