use arrow keys to move. hold space to switch to bitmap
this project shows how inacurate collsion is with zoomed in vector costumes. the map is set to 10000% size. with vector costumes, it looks very blurred. it looks like the collision extends too much outwards. this glitch causes getting stuck in walls in slipuin. with bitmap costumes, it's even worse. it seems like the entire collision is moved down by one bitmap pixel.