Hi humans (and non humans) there's more beta testing for Duel Dungeons!! (Read the full desc to know how to play) -------- --->Game #1 and Fight #1: Click on the key that works... Press the action you want to use, left side button associates with left side character, right side button associates with right side character -------- --->Game #2 and Fight #2: Use arrow keys or tap/hold the bottom left/right corners to move in the corresponding directions. Tap the button (or number keys 1 + 2) at the top right of the screen that says Char 1/2 to switch between them (displays the current character you're on) and see different items with it. Clear the log in scene 1 with Char 1 and the stones in scene 3 with Char 2, move to the very end to find a tree and initiate Fight #2... Fight #2 uses the same mechanics as #1, just more skills with an ult charge (Prelude -> does damage; Caesura -> heals). Music nerds will get it. --->Game #3 and Fight #3 For game #3 just serve the customers the fish that they want, you can only put in the fish they want... Fight also has the same mechanics, just with a big ult (Finale). --->Game It's pretty simple, just making a plan, click the buttons and read the commentary to form an itinerary. I released it yesterday in a separate project. -------- Here's a list of what will be added upon the final release of the game: >Storyline >Full part of game (it's not complete) >Graphics (Emilie's working hard on it!!) >Formal thumbnail >Music (Composing it ourselves!!) -------- For the thumbnail I traced an image of Columbina's feet with her magicky heels from the web, and drew heels on them because why not?; and the other shoes are from another site (the filter thing isnt letting me say it bruh but its the site where everyone hoards images onto boards). Everything else is created and programmed myself. -------- Changes since last update: - Start screen was added - Put in game -------- Busy next week, I'll try to sneak in an update, but MIGHT not, and definitely not the week after.