P1: A & D= Left & Right E= Attack right (can clash with horizontal and vertical hits/ If facing left, becomes a stab and doesn't clash) Q=Attack left (can clash with horizontal and vertical hits/if facing right, becomes a stab and doesn't clash) W= Horizontal strike (can only clash with vertical hits) F= Block (if hit, staggers P2) P2: J & L= Left & Right O= Attack right (can clash with horizontal and vertical hits/ If facing left, becomes a stab and doesn't clash) U=Attack left (can clash with horizontal and vertical hits/if facing right, becomes a stab and doesn't clash) I= Horizontal strike (can only clash with vertical hits) H= Block (if hit, staggers P1) CLASH MINIGAME: A 5 second mini game that occurs when the players clash. To win the minigame, you must click any of your attacking buttons more than the other player. The winner will get a damage boost to the attack that happens afterwards. Winning: You automatically hit the other player with a buff to your damage. Losing: You get stunned and can't move for a second. Tie: You and the other player are stunned but can move right after. (You may use this opportunity to sneak in an extra hit or try the Clash Minigame again!)
The game is very buggy. Report any bugs, thanks! Thanks to @griffpatch for the Health Bar system. Thanks to @Seth37 for coding style. Ex: Player scripts, Important player scripts. The rest of the code is mine and a lot of it is either reused of just recreated. Made completely from scratch by the way. (This was made in a few hours or half a day.) Bug fixes: Using a backstab attack on a blocking opponent will no longer freeze you. Infinite hitbox range being fixed...