Breach Engine is a top down game engine for scratch, check inside the project to learn more. at the completion of 1.5 it will be the long term support branch, and possibly the last entry to the breach engine. report bugs in comments
FREE USE - Credit Me Tutorials on my yt THIS IS AN ENGINE NOT A GAME, go inside the project and make ur own game Changelog Since 1.3 - fixed ui and physics bugs - stabilized layering - added new movement type (MOVETYPE? variable) - coords command - fps command - FPS variable - goto command - player now snaps to vehicles when mounting - majorly optimized physics engine (nearly tripple the performance of 1.3) - fixed shadow, floor, and game object lag - added universal movetick for rendering synchronization - added (levelid)_roof layer, along with it's own shadow - added dynamic collision (in beta) - loading screen (loading complete event also) BREACH 1.5 is compatible with all previous add ons, and any game made in 1.3 onward is portable into 1.5