1. Put the amount of possible terrain you want it to generate. (Recomended: 10,000 - 20,000) 2. Then “See inside”. 3. Hold down the list and select “Export”. 4. “See inside” my other terrain gen project. 5. Hold down the list and import the .txt file. —How it works— The first 3 digits are anywhere from 000 to 480, and that value is its X position (subtract the result value by 240!). The next 3 digits are anywhere from 000 to 360, and that value is its Y position (subtract the result value by 180!). The last digit is anywhere from 0 to 9. That last digit determines what terrain is going to be there. (Look inside the project for my choice of terrain types for 0-9).
just export the list and import it into your game, i guess. made by me