✦ . ⁺ RᑌᗷᗷER ᗷᗩᑎᗪIT ⁺ . ✦ Team Star - Platformer Clash VII - Final Entry ✦ . ⁺ . ✦ . ⁺ . ✦ Team Star: https://scratch.mit.edu/studios/36407546 Host: @PlatformerClashVIl ✦ . ⁺ . ✦ . ⁺ . ✦ Relive the timeless tale of the legendary Rubber Bandit in this challenging and fully-featured platforming adventure! Rope Ryder was once a normal cowboy who lived in the free and fearless Western Wilds… But everything changed when a dictator known as the Iron Claw took the land by force, aided by his army of robotic minions! With his trusty rubber lasso, Ryder escaped the Iron Claw’s clutches, and now he seeks justice as an outlaw on the run. They call him… The Rubber Bandit! ✦ . ⁺ . ✦ . ⁺ . ✦ Controls ▸Move: WASD or Arrow Keys ▸Use Lasso or Rubber Band Gun: Mouse ▸Carry Boxes: Spacebar All levels are possible. Feel free to comment if you need help, or restart the project and select "Continue" to try another level :) ✦ . ⁺ . ✦ . ⁺ . ✦ Team Star Credits ▸Leader: @Lurdumoloch ▸Co-leaders: @finnagin5, @axolotan ▸Programming: @finnagin5, @axolotan, @Lurdumoloch, @Connor-Hayes ▸Art: @hexawings, @SylviTeam, @finnagin5 ▸Game Design: @Connor-Hayes, @finnagin5 ▸Writing: , , , ▸Music: , , ▸"Rubber Bandit", "Frigid Frontiers", "Rubber Railways", and "The DePOT" composed by ▸"Title" and variations composed by ▸"Boss" composed by and built upon by ▸All songs remastered in FL Studio by Special thanks ▸God for giving us the opportunity to do this competition, and for providing the time and perseverance we needed in order to finish this huge game ▸ for the tile physics code ▸ for drawing almost the whole game’s art (but sadly his account was deleted mid-Clash) ▸Team Moon and Team Sun for being the greatest opponents in any Platformer Clash ever! ▸ and for being great hosts - making this one of the best Platformer Clashes yet! ▸ and for proposing this to be featured ▸And YOU for playing this game. (Especially if you managed to beat it, lol.) Disclaimer ▸I am ; I remixed my own project since this is my main account and I wanted to share our team's work on here as well. I hope you enjoy! ▸Be sure to check out our other team members' profiles, and show them some appreciation for their hard work! We worked on this game for around 4 months straight, for a combined total of ~250-400 hours of work and over 18,000 blocks of code! ▸Loved and favorited by and !