NOTE: In order to continue into the next night after reaching 6AM, simply press the green flag again after the project stops. TURBOWARP: I would also STRONGLY recommend that you play this game in Turbowarp. It will run much smoother and be higher quality. BONUS: If you use headphones, then this game will have dynamic sounds. (Looking left and right makes the audio emit from a different direction, making the game more immersive).
Scratch Studio (Coding) Blender (Modeling + Graphics) Punkachini on Casting Call Club (Phone Guy) Scott Cawthon (FNAF + Some in game audio) Turbowarp & HTMLifier (PORT to .exe + .html files) UPDATE LOG ⚙️ SEP 11. 2025 - Fixed maintenance room AI bug, fixed jumpscare bugs, fixed temperature bug, fixed layer bugs, fixed ventilation bug, fixed typos, fixed game over screen bugs, fixed ending screen, updated Freddy dark model, updated Freddy dark song, updated Freddy dark code for better effect, fixed Faz-Tracker jumpscare bug, added credits and changed the credits song. SEP 15. 2025 - Added sound cues for the animatronics, decreased Faz-Tracker tracking time. Made it so that once you complete a maintenance shift you can go straight to the security shift from the continue button. SEP 16. 2025 - Changed flashlight overlay to be more realistic, fixed layer bugs and updated the thumbnail. SEP 19. 2025 - Updated ventilation AI to be more realistic and better to handle. SEP 20. 2025 - Fixed menu glitch, fixed ventilation speed going into negatives glitch, fixed vent AI during night 5 difficulty, fixed HTML port layer glitch, fixed HTML port mouse pointer glitch.